Conference paper 2023

A Conflict Management Game in Project-Based Learning

Proceedings of the European Conference on Games-based Learning
Conference · Vol. 2023-October · pp. 443-451
Abstract

In project-based learning environments, students often face team frustration and conflicts, necessitating the development of conflict management skills. This study examines how integrating a game-based learning approach impacts students' perspectives on managing conflicts in game development project courses. Drawing on theoretical frameworks related to project-based learning, conflict management, and serious games in conflict resolution education, a case design is employed in higher education that incorporates the game "Cards of Conflict". Document analysis of student reflection notes is utilised to assess the outcomes. The results demonstrate heightened engagement among participants during the game session, leading to awareness and understanding of conflict managing principles. This encompasses the what, the why's, and the how's of conflict management, as well as the diverse perspectives of peer students. © 2023 Dechema e.V.. All rights reserved.

Keywords

Author Keywords

Project-Based Learning Higher education Game development Game-based learning Serious games Conflict management Team-based student work

Index Keywords

High educations Human resource management Students Project based learning Software design Computer aided instruction Learning environments Game-based Learning Serious games Learning approach Game development Conflict management Management games Management skills Team-based student work
Author Affiliations
Nord Universitet, Bodo, Nordland, Norway
Funding & Acknowledgements
No funding information
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Document Identifiers
  • EID 2-s2.0-85179008115
  • Language English