Source:International Journal on Informatics Visualization
(2025)
Industry Cadetship program is a program that assigns penultimate year students to companies matching their profiles, bridging academic learning and industry skills. Manual data analysis for assignments is time-intensive, prompting this study’s objectives: (i) propose an algorithm to optimize student…
Source:International Journal of Educational Research
(2025)
This study aims to explore the educational effect of a multicultural environment, namely Tibetan Buddhist culture, Tibetan folk culture and Han culture, on the standard curriculum learning efficacy of Tibetan adolescents and the roles in which their self-related factors, psychological capital and se…
Source:Humanities and Social Sciences Letters
(2025)
The competency-based assessment has been a significant factor for higher vocational educational institutional performance and this aspect needs researchers’ emphasis. The objectives of the present article are to investigate the impact of staff skills and training and innovation adoption on competenc…
Purpose: Although social entrepreneurship has been extensively studied, there remains a scarcity of empirical research on social entrepreneurship literacy. Addressing this gap, the present case study investigates the perceptions of students and teachers regarding social entrepreneurship literacy in …
In this article, we share the process of a long-term community-based participatory action research (CBPAR) project working with Quechua communities in Peru to co-create culturally grounded curriculum materials. We show how policy advocacy, collaboration between Indigenous communities, governments, a…
Source:Journal of Vocational Education and Training
(2025)
This study investigates the pedagogy of tacit-to-explicit processes and how these pedagogies influence the workmanship of risk and certainty. Can uncertainty arise in traditional design, often shrugged as an imitative practice? If traditional design must be understood as an impulse to do a job well …
This article examines the teaching and learning practices of the Scrum framework among third-year students pursuing an applied bachelor's degree in Computer Technologies, specializing in Information Systems Development. With a didactic focus, our study explores the challenges encountered in construc…
Source:Journal of Teaching in Travel and Tourism
(2025)
The aim of this qualitative study is to examine problem characteristics that facilitate the achievement of problem-based learning outcomes in hospitality and tourism education. Rooted in constructivist grounded theory, 64 in-depth interviews were held with hospitality and tourism postgraduates who h…
This article discusses the recent adoption of a large-scale youth programme in Mexico. Political economy approaches offer a critical account of the institutional arrangements that have resulted in the emergence of specific educational, labour and, more recently, youth policies in the Latin American …
Source:International Journal of Human-Computer Interaction
(2025)
The integration of Artificial Intelligence (AI) technologies in the field of education has prompted significant advancements, particularly in the domain of assessment and grading. This research delves into the potential of large language models, specifically OpenAI's ChatGPT, in simulating human-lik…